At the peak of his game, Animator Monty Oum dies a sudden death on February 1, 2015 from an allergic reaction that left him in a coma state. Born on June 22, 1981 in Rhode Island, Mr. Oum grew up with six other siblings (4 brothers and 2 sisters). He dropped out of High School and began his journey to define his creativity.
Mr. Oum made his name on a self-released video called “Haloid,” a mash-up using characters from the video games Halo and Metroid, which circulated online in 2007. This was a huge hit and made him well known thanks to something called machinima, which merged video game characters and cinematic animation — fan art across two genres.
From then on he became a sensation. A year after his hit “Haloid”, he was hired by Namco Games (now known as Namco Bandai Games) as a Combat Designer/Animator for Afro Samurai, A year after that, Oum met Burnie Burns at a panel during San Diego Comic-Con International and the two discussed possibly teaming up. In 2012: He was officially announced as working for Rooster Teeth as character animator and choreographer at PAX East 2010, and in 2012, he was announced as the creator and lead animator for their latest series, RWBY.
Mr. Monty Oum leaves behind his wife, Sheena Petra. On December 29, 2014, she posted an emotional post that read:
All I hope for 2015 is for everyone to spend more time on the things and people they love and less on everything else that makes them unhappy! LIFE IS SHORT make every moment count ok. (heart emoticon) I am trying, too.
During the beginning of his illness in January 2015, A Go Fund Me page was set up to help pay for the animator’s very bizarre medical costs. At the time of his death, the page had raised $180,340. The goal was only for $50,000. And to the day of this post, donation has raised even further, summing up to an amazing $243,110!
I personally discovered Oum from his unfinished project “Dead Fantasy“, which merged the females of many Final Fantasy/Square Enix games (after Final Fantasy VII) and the Dead or Alive franchise to fight against each other in an epic series of battles across different and even some familiar environments. As a fan of his work, I’m extremely saddened to see someone with next generation quality and GREAT potential towards the animation industry go so soon in his career. I’ve come to learn a lot more how short life can be and even found inspiration for my own personal endeavors. More importantly, I mourn all those close to him and hope for nothing but the best.
If you are just learning who he is from this post, check out all of his projects from start to finish. You won’t be sorry.