Gasp! Hideo Kojima said to leave Konami after Metal Gear V is completed


According to inside sources from
gamespot, Mr. Hideo Kojima, the creator and mastermind behind the Metal Gear franchise and Kojima productions is set to leave his long-time company Konami soon. An anonymous source said “power struggles” between Kojima Productions and Konami have led to employment changes for Kojima himself, as well as other senior staff. They reportedly now work as contractors instead of full-time employees.

“After we finish MGSV, Mr. Kojima and upper management will leave Konami,” the source said. “They said their contract ends in December.”

After the allegations have been roaming around, Konami has even went to confirm to ign why changes have been occurring within their company:

“As we have already announced, we are shifting our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business. Konami Digital Entertainment (including Mr. Kojima), will continue to develop and support Metal Gear products. Please look forward to future announcements.”

Get this though — Key developers, including Hideo Kojima, are also reportedly being given limited access to corporate internet, emails, and phone calls.

So with this said, Hideo Kojima confirmed himself that after the creation of Metal Gear V: Phantom Pain, he will no longer be working with Konami. He did add, though, that he will still work on anything regarding the Metal Gear franchise. So I suppose that’s the good news.

If you’re familiar, like I am, with Metal Gear and how far it’s come then you can understand why I would feel this was a HUGE move. Mr. Kojima has really brought a lot to the company and gave them so much exposure. So It’s interesting to see how much has changed and continues to do so; especially like this. I hope it was worth it, and I wish them all the best in what the future holds for them.


Uh oh: Metal Gear V Confirmed to be the Last Metal Gear + Snake Won’t be Talking as Much


Lets start out by talking a little on Metal Gear. The Metal Gear saga has been around since the late `80s. And since the beginning, It’s been created by the one and only Hideo Kojima. It was well noticed on the Famicon/NES system, this was when the first of the franchise had began. Eventually, Metal Gear Solid launched for the PSX and with all the popularity it gained, that’s when the saga really took off.

So get this guy’s, it’s been said prior that actor Kiefer Sutherland will be voice acting Snake in Metal Gear V: Phantom Pain. This is still the case, however you may not hear his voice very often in the game. Metal Gear Solid creator Hideo Kojima says in a new interview that Snake “won’t really speak much at all.” Keeping Snake somewhat silent was a design choice Kojima made so that he comes across as an extension of the player. Here’s more details on what Mr. Kojima had to say:

“I’ve said it many times, but I understand why people feel Snake is cool and admire him. In realty, though, Snake is and always has been nothing more than an extension of the player. He’s your alter ego. Therefore, I made a very conscious effort this time to bring Snake closer to the player’s perspective. As much as possible, Snake will act based on the player rather than doing things like making spontaneous comments or flirting with women.

“In fact, this time, Snake won’t really speak much at all. Metal Gear Solid V: The Phantom Pain is an open-world game focused on giving freedom to the player who will drive Snake’s actions. Snake himself will be more of a silent protagonist similar to Mad Max in Mad Max 2. It’s the characters around him who will expand the story.”

But that’s not all. Metal Gear fans understand that this has been a long saga for Metal Gear; since its release on the NES back in `87. Well how does it feel to hear that producer Hideo Kojima is calling this the “final saga”? This wouldn’t be the first time that Mr. Kojima called out on a Metal Gear game being the last, as he’s said it in the past. But this time around he seems to be quite certain that this will bring the saga to a close.

“I always say, ‘This will be my last Metal Gear,’ but the games in the series that I’ve personally designed and produced–Metal Gear on MSX, MG2, MGS1, 2, 3, 4, Peace Walker, and now MGSV–are what constitute a single ‘Metal Gear Saga.’ With MGSV, I’m finally closing the loop on that saga. In that sense, this will be the final ‘Metal Gear Solid,’ Even if the ‘Metal Gear’ franchise continues, this is the last ‘Metal Gear.'”

This is never a good thing to hear, but we can hope that this will go off with a big bang. The Phantom Pain launches worldwide September 1 across Xbox and PlayStation consoles. The PC edition is scheduled to arrive two weeks later on September 15 though. We also now know all about the game’s limited edition, which comes with a model of Snake’s bionic arm and then some.

Sony’s Playstation 4 Has Now Reached a New Selling Milestone of 20.2 Million Units


As of March 1, Sony has set the record higher for their console competition by officially selling 20.2 million of their units worldwide.

The manufacturer reports the PS4 is continuing its legacy as the “fastest and strongest growth in PlayStation hardware history.” It is currently available in over 123 countries worldwide.

Originally launching in November 2013, the PlayStation 4 was last reported in January 2015 to have sold 18.5 million units worldwide, with 6.4 million of those being sold in its third financial quarter.

As a side note, there are plans for the PlayStation 4 to schedule exclusives in 2015, including Bloodborne, The Order: 1886, and Tearaway Unfolded.

Being their customer since the first Playstation console, PSX, it’s good to see them progress and evolve so much through these different eras. I look forward to everything PS4 has to offer in the future.

Congrats, Sony! You’ve come a long way and show no signs of stepping down anytime soon.